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Mechanical water pump timberborn
Mechanical water pump timberborn






We designed the new Iron Teeth crops and buildings to reflect the faction’s industrial nature. Please consider starting a new game.Īs part of our “making factions more unique” project, the Iron Teeth received an entirely new food production chain, and most of the older crops are now exclusive to Folktails. As all Iron Teeth know, progress sometimes requires sacrifice.

Mechanical water pump timberborn update#

Note: Update 4 shouldn't break compatibility with Update 3 saves but especially on the Iron Teeth saves, things won’t be the same anymore - as detailed below. The update’s content evolved thanks to the ongoing feedback from our experimental branch players, so a big shout-out to you all! Oh, and we improved the framerates by up to 80% (according to some: even more)! There’s also a new map ( Craters) and a slew of tweaks and fixes. We made both factions more unique with new monuments and updates to decorations and other buildings. The Iron Teeth now boast a whole new industrial food production chain complete with new crops and buildings. Here’s a summary: districts no longer have range limits, and the distribution is automated. The next major update for Timberborn is now live for everyone, and as you’re about to see, we’ve addressed some of the most popular player requests.

  • Fixed a bug with Chestnut Tree to Pine conversion on pre-Update 4 Iron Teeth saves which resulted in twisted Pines-but-with-Chestnuts hybrids.
  • Fix a rare crash occurring during an autosave.
  • Fixed a bug with buildings disappearing from finished terrain blocks.
  • Fixed the water particles in the Mechanical Water Pump.
  • Fixed a bug with Mangrove Trees not self-spreading onto adjacent tiles.
  • When the player sets a Warehouses to “Empty” and selects a new good, that good will now be correctly accepted from other warehouses being emptied.
  • mechanical water pump timberborn

    Made minor tweaks to Update 4 translations.Made minor tweaks to icons and tooltips.Fixed the “Entrance blocked” warning on Underground Pile not appearing when the entrance was actually blocked by another building.Wandering beavers, for example at the start of the game, are now less scared of the grim future and do not aggressively hug each on the same tile.The Meshy documentation now features a Timberborn-specific section.District Crossing no longer has one half blocked from use when the other half is not connected to a district.Buildings that are not connected to districts no longer display the “Vacant” status.

    mechanical water pump timberborn

    Still, there are always tweaks to be made, and the first batch of extra changes has just landed on the experimental branch.

    mechanical water pump timberborn

    We're delighted by the initial Update 4 reception.






    Mechanical water pump timberborn